editedβ


upon reflection, the game's text isn't as clear as it should've been -- so here's the edited version that actually tells you a) what you need to play this game and  b) what the heck "launch sequence" actually means in the game :V
(the launch sequence in each character dossier is intended to get players think about where their characters are emotionally, as well as the broad emotional tenor of their relationship with the previous -- dead -- pilot. it might be fun to incorporate it into actual gameplay though, so let's see if i can come up with a way to integrate the launch sequences in play!

Files

perpetual motion [editedβ].pdf 139 kB
Feb 18, 2019
perpetual motion [editedβ].txt 6 kB
Feb 18, 2019

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